I have always liked games.
Maybe that is because games make life seem a little easier
to understand.
There are rules.
There is usually a goal.
There are ways of getting there.
And, if you are lucky, there are other people sitting around
the table or standing on the field with you.
Life, unfortunately, doesn't come with quite such a useful
instruction manual.
Bernard Suits, the philosopher who wrote The Grasshopper:
Games, Life and Utopia, spent a great deal of time thinking about games.
His definition is complicated enough to make you wish you were playing Scrabble
instead, but his central idea is wonderfully simple.
A game has a goal. It has rules. It has ways of achieving
the goal. And, most importantly, we agree to accept the rules even when they
make achieving the goal harder.
Think about golf.
The object is to get the ball into the hole.
If that were the only thing that mattered, I could walk up
to the green, pick up the ball and put it in the cup.At times I may have done that just to end the hole, bujt don't tell anyone.
Goal accomplished.
Except it wouldn't be golf.
Golf is golf because we agree to make it difficult.
We stand on a tee hundreds of yards from the hole and
attempt to hit a tiny ball with a club. We then chase it around the course,
occasionally finding water, sand, trees and other places where golf balls go to
disappear.
We voluntarily accept all those unnecessary obstacles.
That is what makes it a game.
Suits calls this attitude toward the rules the "lusory
attitude."
In plain English, we agree to play by the rules because we
want to play the game.
And that got me thinking.
Maybe life works the same way.
We spend an enormous amount of time trying to make life
easier.
We want fewer obstacles.
Fewer disappointments.
Fewer complications.
Fewer things going wrong.
But without obstacles, there is no game.
The difficulty is part of what gives the game meaning.
A chess player doesn't complain that the opponent is making
things difficult. That's the point.
A golfer doesn't object to the fact that the hole is too far
away. That's the point.
A Scrabble player doesn't complain that the letters are
inconvenient. That's the point.
Perhaps life is much the same.
The obstacles are not always interruptions to the story.
Sometimes they are the story.
There is another important distinction in Suits' thinking.
There are people who participate in a game without really playing it properly.
The trifler recognizes the rules but ignores the goal.
The cheat recognizes the goal but ignores the rules.
And the spoilsport recognizes neither.
We have all met them.
The person who changes the rules when they start losing.
The person who will do anything to win.
The person who doesn't care whether anyone else is having a
good time.
And then there is the true player.
The true player understands both the goal and the rules.
But here is the part I find most interesting: the reward is
not simply winning.
The reward is playing.
That may be one of the most useful ideas we can carry into
retirement.
We have spent much of our lives being measured by outcomes.
Grades.
Promotions.
Paycheques.
Titles.
Houses.
Savings.
Awards.
Achievements.
We became very good at keeping score.
Then one day retirement arrives and many of the old
scorecards disappear.
There is no boss waiting to tell you that you had a
productive Tuesday.
There is no annual performance review.
Nobody gives you a promotion because you finally learned how
to make sourdough bread.
You have to create a new definition of success.
Perhaps that definition is less about winning and more about
playing well.
Did you help somebody today?
Did you learn something?
Did you laugh?
Did you spend time with someone you care about?
Did you try something you had never tried before?
Did you make somebody else's day a little better?
Did you get out of the house and into the world?
Did you enjoy the game?
I think this is why games have stayed with me.
They remind us that life isn't simply about reaching the
final score.
It is about what happens between the opening whistle and the
final one.
The conversations.
The surprises.
The mistakes.
The comebacks.
The people we meet.
The stories we collect.
The occasions when we thought we had lost but discovered
another opportunity.
When I was young, I thought I played games because they were
fun.
Now I suspect I played them because they were teaching me
how to live.
Softball taught me to recover from an error.
Football taught me to keep moving.
Scrabble taught me to make the best of what I was given.
Checkers taught me to anticipate.
Chess taught me patience.
And all of them taught me that you cannot play alone.
Life is a game, but it is not a game we play simply to win.
We play because we are alive.
We play because there are people beside us.
We play because the rules give shape to the experience.
We play because obstacles make the journey interesting.
And, eventually, we learn that the greatest prize isn't the
trophy sitting at the end of the game.
It is the game itself.
So, if you are retired, don't ask yourself only, "What
have I accomplished?"
Ask a different question.
"What game am I playing now?"
And then, whatever your answer, make sure you are actually playing.